As for the stealth mechanics themselves, they’re less than perfect. It seems all too easy to get caught sometimes, luckily it’s all too easy to then evade foes - Tilo can hide in cupboards, barrels, under tables and a variety of other places, entering a hiding spot while out of line of sight will cause your foes to lose you, and interestingly, when you are hidden, you’ll find that that is the only time you can manually save your game. It feels like this needs just a touch more refinement, maybe just some modifying of the numbers on how quickly you’re detected. There are visual indicators of enemies spotting you, but don’t you dare move when one is a bit lit up as it will shoot right up to full...but likewise, don’t you dare stay still because it will slowly move up to full. There isn’t really a clutch ability you have to avoid being seen once you’ve made a small mistake, all you can do is run for the nearest cupboard and hide out.
I feel like I’m complaining a lot about a game I’m genuinely a bit in love with, so the above is my sum list of grievances (besides the bugs, but again, early access). My ONE other complaint is the game’s not out yet. The early access is only 25% of the game, and I was begging for more once I finished this slice of it.
“But Paddy, why? Why are you begging for more when the core game mechanic is a bit wonky?”. I’m glad you asked.
Because it’s some of the funniest, most lovable dialogue I’ve seen in a game in a long time. The lack of voice acting only makes this feel more strongly written, more like a work of literature. Some of these characters have captured my heart. Some of them are jerks, but I laughed like an idiot even when the jerks were speaking. I’m not sure if Mr Gallat knows this meaning of the word “merkin”, but a frog called me a pubic wig at one point and it was brilliant.