Instead, the player simply walks blindly into a world where they can marry to get ahead, earn their reputation in battle, complete tasks for nobles in the hopes of winning favour, deliver cattle for financial gains and so on. It all adds up to an in-depth and believable world, and yet personally, it simply isn’t engaging enough, it doesn’t do enough to draw me in, to make me want to experience everything that it has to offer and quite frankly, I find that rather sad. I want to be able to fully appreciate the vision of its creators, yet sadly there are just too many issues that hold it back.
For one, the core gameplay is intolerably dull and overly repetitive, where simply wandering from one town to the next can become a soul destroying experience, constantly attacked by bandits via a random battle system. This probably wouldn’t be such an ordeal if the combat system hadn’t obviously been lost in translation, brought down with fiddly controls and several other issues. Of course, this is a proper PC RPG, and the move to controller support has certainly not been kind, with the game constantly switching to first-person views at the slightest touch of the left analogue stick, or zooming the camera when the right-stick gets the same treatment. Likewise, the controls are limited to certain buttons, for instance aiming and firing the bow or crossbow is handled exclusively with the right-trigger, a strange decision given that the standard method is to use the left button for aiming and the right one for firing which would undoubtedly have worked better here too. And then there’s the fact that actually hitting an opponent with either a close or long range weapon is simply a roll of the dice, something which infuriates me greatly in any game, this sees melees descend into little more than button bashing in the hopes of landing a crucial hit before your opponent does.