Cyberpunk, totalitarian military mech top down combat shooter; that’s not only quite a mouthful, but also the basic premise at the heart of developer, Stellar Jockeys’ Brigador . It’s really a throwback to the classic sci-fi games of old like Bullfrog’s brilliant Syndicate with its visual style, music and gameplay mechanics, but this new effort tries its best to make you feel powerful in a giant mech suit as you stomp around cities - Godzilla style - destroying anything in your path. Sounds good, right? But does it live up to the premise?
The story of Brigador seems to be a bit of a mess when it’s all just suddenly thrown at you at the start of the game, it’s like trying to explain all of the Star Wars backstory and lore within a single text scroll. All that needs to be known is that a totalitarian dictatorship controls the Earth, you, on the other hand, are a resistance group fighting against them, so go grab a mech and blow everyone up. There does not appear to be a cohesive narrative attached to the ‘Campaign’ and instead it just appears to be a string of missions with a defined objective that you must complete. There are only two game modes, with campaign being of them, the other is Skirmish which I found to be much more enjoyable. You are dropped into a big open map full of enemies, there are things that must be blown up, go do that and exit the level. Simple and no strange and incoherent narrative to get in the way of the fun.