The presentation really is top notch too, with there being a classic noire black and white filter over hand crafted cartoons. It’s clear that the art team put a lot of time and effort into everything they created, especially the character models and environments. While the animations do look a bit jerky and unnatural at times, and Amber walks way too slowly when travelling across rooms, the presentation was enough to keep me enthralled. One big point against it, however, is that due to the colour scheme and art style some items that you might be looking for can be obscured and become rather hard to find, especially within darker areas. While this doesn’t affect the gameplay too much, it can still be quite an annoyance.
The gameplay itself is your standard point and click adventure with you clicking on things to examine them, pick them up, combine them in your inventory or use them on certain objects and characters. In this respect this game doesn’t do too much different from any other game in the genre, however, a nice touch to it is the amount of stuff that Amber can tell you about. Almost every single object in an environment has a voice line attached to it and makes you appreciate her silly sense of humour and helps you to also understand more of just how vulnerable she is due to her age. The puzzles themselves are not too difficult to work out and with a bit of common sense you can just about overcome any of the puzzles relatively easily. As mentioned before though, some of the objects you may need to find can be tricky to see due to the game’s art style so the challenge may come from simply unearthing where to find an item and pick it up.